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We’re back. Pitches open, book club starts in a week. No Escape from 2024.
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As I slowly “retvrn” to writing more seriously about the music I like in addition to writing about games and politics and so on, it occurs to me that so far I’ve really just scratched the surface of my tastes…
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The final season of Destiny 2, “Season of the Wish,” released today. As is usually the case with seasonal updates, Season of the Wish comes with new gameplay modes, new gear and weapons, a new seasonal artifact to level up,…
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Hey, I know I said I was taking a break from writing for a while, but before I go: “Lake Speed,” off the album Stowaway by East Bay pop-punk veterans Samiam, is my favorite song of the year. In the…
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Hey y’all, I am taking a break from writing for a while. This is primarily for practical reasons; while I’ll be away from here, I’ll be contributing on a project for Critical Distance through the end of December. I’m really…
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Imagine you’ve been doing something for a long time. I mean, a LONG time. Several decades at least. You’ve become famous (well, notable) for the thing you do, and even when you’ve decided to stop doing that thing or do…
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UPDATE: A friend sent me a link to this website which has been keeping an even more granular account of games layoffs and studio closures. By this site’s count, there have been roughly 107 different layoffs and closures this year,…
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I’ve been heavily anticipating Spencer Yan’s upcoming game, My Work Is Not Yet Done (Mac ver: itch.io) (Sutemi Productions/Raw Fury), since it was announced a few years ago. Ahead of Steam Next Fest we finally have a very small demo…
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It’s weird to call a game in which your character avatar is climbing a massive tower “flat,” but that is what Chants of Sennaar – by Rundisc and published by Focus Entertainment – feels like out of necessity. The game’s…
