Tag: Review
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Year of Games #3: Waste Eater
Simultaneously a meditation on our own climate future, the deleterious labor we do to maintain society as it is, and a vision of hopefully better things to come, Waste Eater was a surprising experience.
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Year of Games #2: Folds of a Separation
Navigate the harsh maze of state control in this incredibly affective game from the makers of The Indifferent Wonder of an Edible Place.
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Year of Games #1: Stitch.
Slowly weave your way through increasingly more complex embroidery-themed puzzles in this relaxing Apple Arcade exclusive.
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Review: Chorvs – a “Cult” Classic?
There’s a point where Chorus (stylized Chorvs) begins to grip you. That point is probably situated at different places for different people, but for me it was about ten hours in.
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BOSSGAME: The Final Boss Is My Heart absolutely rules
This year has, unfortunately for me, been all about a handful of Big Projects. I’m very grateful to have them, but I haven’t really had the opportunity to sit down and enjoy smaller games because I’m off doing some random nonsense with a 15-year-old AAA shooter series or fiddling with the layout of a magazine.…
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Umurangi Generation, Spoiled (Part Four)
No Escape dives back into Umurangi Generation for a four-part finale covering the four levels of Umurangi Generation MACRO.
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Review: Destiny 2: The Witch Queen
The Witch Queen is the best Destiny 2 has ever been. I feel nothing.
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Finishing Stormblood, or: How I Learned to Stop Worrying and Love the Eorzean Alliance
Stormblood was both better than I expected and worse than I was told.
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Riders Republic is a time capsule full of cringe
Just remember, this is a review. And also, do not forget or shy away from the fact that Ubisoft has yet to fundamentally handle the toxicity, sexism, and rampant issues within their workplace. They continue to also release tone-deaf games, culturally insensitive works, and games like Riders Republic that oscillate between bliss and blood-boiling ruination. …
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Mythmaking is what makes FFXIV’s first campaign shine
I know one thing for sure: for a game that really wants you to play it, Final Fantasy XIV is positively Byzantine to play through. It’s taken me nearly 70 hours to get through the game’s initial, eight-year-old campaign, titled “A Realm Reborn;” even as of right this second I still have about five patches’…