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Indie PC and Console Classic Hyper Light Drifter Coming to iOS, Android

Hyper Light Drifter is coming to mobile platforms on July 25, 2019.

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Photo Gallery: Sky: Children of the Light

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First Impressions – Sky: Children of the Light

Sky: Children of the Light was announced onstage at the September 2017 Apple Special Event as a title for the just-announced Apple TV 4K. Delays set the project back quite a ways, but now that it’s finally in our hands, what’s the deal with Sky: Children of the Light?

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Feature Play

To Be The Very Best: A Brief and Personal History of Pokémon GO

The simplest explanation for the game’s success is probably also the best one: the experience of joy one gets from playing GO is what Pokémon creator Satoshi Tajiri, and the late former Nintendo boss Satoru Iwata, wanted with Pokémon all along.

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In Final Fantasy XV, tiny moments add up to a big payoff

As I was walking toward Holly’s location near the power plant entrance to finish the sidequest where I checked all the power pylons for damage, a quick-time event popped up on my screen for a split second.

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Fez for iOS is Beautiful, but Broken

I imagine it must be incredibly difficult for any developer to port a game like Fez, which had complicated controls on consoles to begin with, to mobile.

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In Oxenfree, the End is Never the End is Never the End.

OXENFREE is centered around a group of teenagers, loosely led by main protagonist Alex, who snuck onto — and are trying to get off of — a nearly-abandoned island that harbors a dark extradimensional secret. Its two main plot-forwarding devices: a portable transistor radio and complex dialogue trees.

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Dandara is a radical Metroidvania about reclaiming art from fascists

Dandara, a Metroidvania-style platformer from Long Hat House and publisher Raw Fury, has been out on all platforms for a while, but I only just recently completed it on iPadOS. To be completely honest, I got so frustrated with the game in my initial playthrough attempt that I had to put the game down and walk away from it for a long time.

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No Escape From Video Games

I was tempted to start No Escape as a response – a spiteful response – to individuals within games media who maintain that the only correct position to take regarding politics in games is the one closest to the middle. No Escape would be a rejection of that position, and on top of that it would be opposed to an even more nefarious force within games discourse that claims games for the reactionary right-wing.

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E3 2019: EA Did A Dang Livestream On Us

So I woke up early today, and I’m glad I did because I would have missed the gosh dang Electronic Arts livestream.