Category: Feature
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The Anarchy of Play
We need to be able to imagine that a better world is possible, and even more importantly, we need to be able to imagine what those better worlds might look like, and how we might get there.
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The Soul of Place: My Favorite Dark Souls Sites
We may not recall that, once, the word mystery described a secret rite.
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Instead of a GOTY (by an enby too busy to write one)
oops I wrote a music of the year list instead of a game of the year list haha bye
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Guides belong in the critical canon.
Despite their importance and utility, video game guides don’t get the critical respect they deserve. An argument, and an interview.
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That Time a Punk Band Did Games Criticism
Games crit comes in weird packages sometimes.
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Gamer Trouble Book Club #1: O Gamer My Gamer
Gamers have always been “trouble,” writes Amanda Phillips, and they are here to make trouble for gamers.
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Class Struggle in the Virtual City
An interview with Konstantinos Dimopoulos. His latest book, Virtual Cities: An Atlas & Exploration of Video Game Cities, will be released on November 12, 2020, and on the occasion of its launch Matteo Lupetti virtually sat down with him and discussed the representation of capitalism and classes in game urbanism.
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Shoot Photos Like a Pro in ‘Umurangi Generation: Macro’
The DLC pack for Umurangi Generation, Umurangi Generation Macro, comes out on Nov. 7.
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PC Gaming Doesn’t Have to Be Expensive
Advice and Resources to Join the PC Gaming World If the PC gaming hivemind is to be believed, you must spend thousands of dollars and get hundreds of frames per second to have a real gaming PC. In reality, there’s a much wider world out there open to people wanting to play games on PC,…
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In Focus: Rohil Aniruth
Hey y’all! So this post is a bit different from normal No Escape fare. I recently had the brief chance to speak with Rohil Aniruth, a South African Indian artist who works in the space between technology, culture, identity and immigration.